Both the high external stone wall and gate require 10 satchel charges to be destroyed.
Satchel charges rust stone floor.
However rust can be a bit odd when it comes to applying explosive damage based on distance placement radius etc.
1 hour 2 min 30 sec stone pickaxe.
Satchel charges may not explode instantly and can dud in which case they need to be reignited in order to blow up.
Crafting a satchel charge requires.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
26 min 4 sec stone hatchet.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
2 hours 2 min 50 sec stone pickaxe.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
12 min 15 sec stone pickaxe.
The satchel charge is a midgame raiding tool that can be used to destroy player made buildings for the purpose of entering and looting another player s base.
Also even though it was stated tossing a satchel or c4 directly onto a lock not applying damage to the parent entity e g.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm the charge.
Once a satchel charge has been stuck to an object it will automatically arm itself.
25 min stone spear.
10 hours 25 min stone hatchet.